Armor Properties
Book | Item | Effect | Additional | Bonus |
D217 | Acid resistance | Absorbs 10 points of acid damage per attack | 18,000 | |
D218 | Acid resistance, greater | Absorbs 30 points of acid damage per attack | 66,000 | |
D217 | Acid resistance, improved | Absorbs 20 points of acid damage per attack | 42,000 | |
M6 | Acidic | Deals 2d4 points of acid damage/round on contact | 1 | |
M6 | Agility | +1 on Reflex saves | 500 | |
M6 | Agility, greater | +5 on Reflex saves | 8,000 | |
M6 | Agility, improved | +3 on Reflex saves | 4,000 | |
M6 | Anchoring | +5 bonus on checks to resist being moved | 1 | |
M6 | Anchoring, greater | +10 bonus on checks to resist being moved | 1 | |
M6 | Aporter | Transports you up to 800 ft. as dimension door | 20,000 | |
M7 | Axeblock | Damage reduction 5/bludgeoning or piercing | 2 | |
M7 | Balance | +5 competence bonus on Balance | 3,750 | |
M7 | Balance, greater | +15 competence bonus on Balance | 18,750 | |
M7 | Balance, improved | +10 competence bonus on Balance | 11,250 | |
M7 | Bane blind | Imperceptible to specified creature type | 15,000 | |
M7 | Beastskin | Armor effective in wild shape | 2 | |
M9 | Blinking | 1/day blink | 15,000 | |
M9 | Blueshine | Immune to acid damage and rust, +2 on Hide, metal armor only | 1,500 | |
M9 | Blurring | 3/day blur for 5 rounds | 1 | |
M9 | Blurring, greater | As blur spell for 10 minutes, at will | 2 | |
M9 | Buoyant | +2 on Swim, no armor check penalty on Swim checks | 4,000 | |
M9 | Called | Call armor to you on command | 2,000 | |
D218 | Cold resistance | Absorbs 10 points of cold damage per attack | 18,000 | |
D218 | Cold resistance, greater | Absorbs 30 points of cold damage per attack | 66,000 | |
D218 | Cold resistance, improved | Absorbs 20 points of cold damage per attack | 42,000 | |
M9 | Commander | +2 on Diplomacy, allies within 30 ft. gain +1 on Will saves and - 5 on Hide | 2,000 | |
M9 | Daylight | Daylight for 30 minutes/day | 3,000 | |
M10 | Death ward | 1/day ignore death effect or negative energy effect | 1 | |
M10 | Deepdweller | Breathe and function in deep water, see twice as far underwater | 12,000 | |
M10 | Displacement | 1/day displacement for 5 rounds | 1 | |
M10 | Dragondodger | Evasion ability against breath weapons, light armor only | 1 | |
M10 | Easy travel | Carry medium load as light load, walk 10 hours a day with no Con check | 1,500 | |
M10 | Ectoplasmic feedback | ld6 damage to incorporeal creatures | 1 | |
D218 | Electricity resistance | Absorbs 10 points of electricity damage per attack | 18,000 | |
D218 | Electricity resistance, greater | Absorbs 30 points of electricity damage per attack | 66,000 | |
D218 | Electricity resistance, improved | Absorbs 20 points of electricity damage per attack | 42,000 | |
M11 | Energy defense | 3/day 1d6+10 energy damage to attacker | 1 | |
M11 | Energy immunity | 1/day gain immunity to energy damage of choice for 1 minute | 2 | |
D218 | Etherealness | 1/day can become ethereal | 49,000 | |
M11 | Fearsome | 3/day panics creatures within 20 ft. for 1 round | 15,000 | |
D218 | Fire resistance | Absorbs 10 points of fire damage per attack | 18,000 | |
D219 | Fire resistance, greater | Absorbs 30 points of fire damage per attack | 66,000 | |
D219 | Fire resistance, improved | Absorbs 20 points of fire damage per attack | 42,000 | |
D219 | Fortification, heavy | Always negates critical hits, sneak attacks | 5 | |
D219 | Fortification, light | 25% chance to negate criticals, sneak attacks | 1 | |
D219 | Fortification, moderate | 75% chance to negate critical hits, sneak attacks | 3 | |
M11 | Freedom | Continual freedom of movement | 5 | |
D219 | Ghost touch | Effective against, can be used by incorporeal creatures | 3 | |
M11 | Ghost ward | Armor's enhancement bonus applies against touch attacks | 1 | |
M11 | Gilled | Water-breathing wearer breathes and speaks freely in air | 6,000 | |
D219 | Glamered | Can change to look like normal clothing, on command | 2,700 | |
M12 | Hammerblock | Damage reduction 5/piercing or slashing | 2 | |
M12 | Healing | 1/day healed of 2d8+5 damage | 8,000 | |
M12 | Healing, greater | 2/day healed of 3d8+15 damage | 24,000 | |
D219 | Invulnerability | D5/magic | 3 | |
M12 | Landing | Ignore first 60 ft. of fall damage, always land on feet | 4,000 | |
M12 | Linked | 3/day telepathic bond with other linked item wearers for 1 hour | 6,000 | |
M12 | Magic-eating | Heal 1 point per spell level if you save against a spell | 10,000 | |
M12 | Masking | Continual nondetection | 40,000 | |
M13 | Menacing | 3/day panics one creature within 30 ft. for 5 rounds | 30,000 | |
M13 | Mindarmor | 3/day gain +5 on Will saves against mind-affecting spells and abilities | 3,000 | |
M13 | Mobility | Gain benefit of Mobility feat, light armor only | 1 | |
M13 | Nimbleness | Maximum Dex bonus 1 higher, armor check penalty 2 less | 1 | |
M14 | Retaliation | Deals damage when you are attacked | 2 | |
M14 | Roaring | Reflects nonmagic projectiles, +4 on initiative | 3 | |
M13 | s Quickness | +5 ft. to land speed | 5,000 | |
M13 | S Radiant | Resistance 10 against all energy attacks; radiates light | 4 | |
M14 | s Spearblock | Damage reduction 5/bludgeoning or slashing | 2 | |
D219 | Shadow | +5 on Hide | 3,750 | |
D219 | Shadow, greater | +15 on Hide | 33,750 | |
D219 | Shadow, improved | +10 on Hide | 15,000 | |
D219 | Silent moves | +5 on Move Silently | 3,750 | |
D219 | Silent moves, greater | +15 on Move Silently | 33,750 | |
D219 | Silent moves, improved | +10 on Move Silently | 15,000 | |
D219 | Slick | +5 on Escape Artist | 3,750 | |
D219 | Slick, greater | +15 on Escape Artist | 33,750 | |
D219 | Slick, improved | +10 on Escape Artist | 15,000 | |
D219 | Sonic resistance | Absorbs 10 points of sonic damage per attack | 18,000 | |
D219 | Sonic resistance, greater | Absorbs 30 points of sonic damage per attack | 66,000 | |
D219 | Sonic resistance, improved | Absorbs 20 points of sonic damage per attack | 42,000 | |
M14 | Soulbound | Stores up to 2 points of essentia for enhancement bonuses | 1 | |
M14 | Soulbound, greater | Stores up to 4 points of essentia for enhancement bonuses | 2 | |
M14 | Speed | 3/day haste for 1 round | 6,000 | |
D219 | Spell resistance (13) | Spell resistance 13 | 2 | |
D219 | Spell resistance (15) | Spell resistance 15 | 3 | |
D219 | Spell resistance (17) | Spell resistance 17 | 4 | |
D219 | Spell resistance (19) | Spell resistance 19 | 5 | |
M15 | Stamina | +1 on Fortitude saves | 500 | |
M15 | Stamina, greater | +5 on Fortitude saves | 8,000 | |
M15 | Stamina, improved | +3 on Fortitude saves | 4,000 | |
M15 | Styptic | Stabilized if dying, resistance to blood-draining attacks | 1 | |
M15 | Twilight | Arcane spell failure chance reduced by 10% | 1 | |
D219 | Undead controlling | Control up to 26 HD of undead per day | 49,000 | |
M15 | Vanishing | 2/day completely undetectable for up to 3 minutes | 3 | |
D219 | Wild | Bonuses apply while in wild shape | 3 | |
M15 | Woodwalk | 3/day tree stride for 1 round | 9,000 |