Domains by Book
Domain Power First Second Third Fourth Fifth Sixth Seventh Eighth Ninth
Air You can: turn or destroy earth creatures; rebuke, command, or bolster air creatures 0 times per day as a Supernatural Ability. Obscuring Mist Wind Wall Gaseous Form Air Walk Control Winds Chain Lightning Control Weather Whirlwind Elemental Swarm
Animal You can use speak with animals once per day as a spell-like ability. Knowledge (nature) has been added to your list of cleric class skills. Calm Animals Hold Animal Dominate Animal Summon Nature's Ally IV Commune with Nature Antilife Shell Animal Shapes Summon Nature's Ally VIII Shapechange
xx-Chaos-xx You cast chaos spells at +1 caster level. Protection from Law Shatter Magic Circle against Law Chaos Hammer Dispel Law Animate Objects Word of Chaos Cloak of Chaos Summon Monster IX
Death You may use death touch once per day. If you touch your victim, roll 0d6. If this at least equals the victim's hit points, it dies. Cause Fear Death Knell Animate Dead Death Ward Slay Living Create Undead Destruction Create Greater Undead Wail of the Banshee
Destruction You can smite an opponent once per day, gaining a +4 bonus to your attack and +0 to damage. Inflict Light Wounds Shatter Contagion Inflict Critical Wounds Inflict Light Wounds, Mass Harm Disintegrate Earthquake Implosion
Earth You can: turn or destroy air creatures; rebuke, command, or bolster earth creatures 0 times per day as a Supernatural Ability. Magic Stone Soften Earth and Stone Stone Shape Spike Stones Wall of Stone Stoneskin Earthquake Iron Body Elemental Swarm
xx-Evil-xx You cast evil spells at +1 caster level. Protection from Good Desecrate Magic Circle against Good Unholy Blight Dispel Good Create Undead Blasphemy Unholy Aura Summon Monster IX
Fire You can: turn or destroy water creatures; rebuke, command, or bolster fire creatures 0 times per day as a Supernatural Ability. Burning Hands Produce Flame Resist Energy Wall of Fire Fire Shield Fire Seeds Fire Storm Incendiary Cloud Elemental Swarm
Good You cast good spells at +1 caster level. Protection from Evil Aid Magic Circle against Evil Holy Smite Dispel Evil Blade Barrier Holy Word Holy Aura Summon Monster IX
Healing You cast healing spells at +1 caster level. Cure Light Wounds Cure Moderate Wounds Cure Serious Wounds Cure Critical Wounds Cure Light Wounds, Mass Heal Regenerate Cure Critical Wounds, Mass Heal, Mass
Knowledge All Knowledge skills have been added to your list of cleric class skills. You cast divination spells at +1 caster level. Detect Secret Doors Detect Thoughts Clairaudience/Clairvoyance Divination True Seeing Find the Path Legend Lore Discern Location Foresight
Law You cast law spells at +1 caster level. Protection from Chaos Calm Emotions Magic Circle against Chaos Order's Wrath Dispel Chaos Hold Monster Dictum Shield of Law Summon Monster IX
Luck You have good fortune, useable once per day. When you use this ability, you may reroll any one roll that you have just made. You must abide by the new roll. Entropic Shield Aid Protection from Energy Freedom of Movement Break Enchantment Mislead Spell Turning Moment of Prescience Miracle
Magic You use spell completion or spell trigger devices as a 0-level wizard. Nystul's Magic Aura Identify Dispel Magic Imbue with Spell Ability Spell Resistance Antimagic Field Spell Turning Protection from Spells Mordenkainen's Disjunction
Plant Rebuke or command plant creatures as an evil cleric rebukes or commands undead. 0 times per day as a supernatural ability. Knowledge (nature) has been added to your list of cleric class skills. Entangle Barkskin Plant Growth Command Plants Wall of Thorns Repel Wood Animate Plants Control Plants Shambler
Protection You can generate a protective ward once per day, granting the person you touch a +0 resistance bonus to their next saving throw, if it is made within an hour. Sanctuary Shield Other Protection from Energy Spell Immunity Spell Resistance Antimagic Field Repulsion Mind Blank Prismatic Sphere
Strength You can perform a feat of strength once per day, adding +0 to your Strength score for one round as a free action. Enlarge Person Bull's Strength Magic Vestment Spell Immunity Righteous Might Stoneskin Bigby's Grasping Hand Bigby's Clenched Fist Bigby's Crushing Hand
Sun Once per day, you can perform a greater turning in place of a regular turning attempt. Any undead affected by this are destroyed instead of turned or rebuked. Endure Elements Heat Metal Searing Light Fire Shield Flame Strike Fire Seeds Sunbeam Sunburst Prismatic Sphere
Travel For 0 round per day, you can ignore all magical effects which hamper movement and mobility. Survival added to your list of cleric class skills. Longstrider Locate Object Fly Dimension Door Teleport Find the Path Teleport, Greater Phase Door Astral Projection
Trickery Bluff, Disguise, and Hide have been added to your list of cleric class skills. Disguise Self Invisibility Nondetection Confusion False Vision Mislead Screen Polymorph Any Object Time Stop
War Free Martial Weapon Proficiency (if necessary) and Weapon Focus with your deities favored weapon. Magic Weapon Spiritual Weapon Magic Vestment Divine Power Flame Strike Blade Barrier Power Word Blind Power Word Stun Power Word Kill
Water You can: turn or destroy fire creatures; rebuke, command, or bolster water creatures 0 times per day as a Supernatural Ability. Obscuring Mist Fog Cloud Water Breathing Control Water Ice Storm Cone of Cold Acid Fog Horrid Wilting Elemental Swarm
-VD Domains-
Bestial Character gains the Scent extraordinary ability. Magic Fang Bull's Strength Magic Fang, Greater Claws of the Savage Charm Monster Hold Monster Whirlwind of Teeth Spread of Savagery Were-doom
Demonic Character gains +1 divine bonus on attack and damage rolls for unarmed attacks and attacks with natural weapons. Demonflesh Demoncall Demon Wings Dimensional Anchor Planar Binding, Lesser Planar Binding Fiendish Clarity Utterdark Gate
Diabolic Once per day, character can add her class level as a bonus on a Bluff, Diplomacy, Intimidate or Sense Motive check. Devil's Tail Devil's Eye Devil's Ego Hellfire Planar Binding, Lesser Planar Binding Hellfire Storm Demand Gate
Pain Character converts damage that he deal's in one blow per day into healing for himself, up to 1 point of damage per level. Angry Ache Sadism Wrack Liquid Pain Thousand Needles Pox Wave of Pain Symbol Eternity of Torture
-ED Domains-
Celestial You can smite evil once per day, gaining a +4 bonus to your attack and +0 to damage. Vision of Heaven Consecrate Blessed Sight Planar Ally, Lesser Heavenly Lightning Call Faithful Servants Heavenly Lightning Storm Holy Aura Gate
Endurance You can perform a feat of endurance once per day, adding +0 to your Constitution score for one minute as a free action. Endure Elements Bear's Endurance Refreshment Sustain Stoneskin Bear's Endurance, Mass Globe of Invulnerability Spell Turning Iron Body
Fey Gain a +4 bonus on saving throws against the spell-like abilities of feys. Faerie Fire Charm Person Inspired Aim Blinding Beauty Tree Stride Heroes' Feast Liveoak Unearthly Beauty Summon Nature's Ally IX
Herald Intimidate is a class skill. You gain a +4 sacred bonus on Diplomacy and Intimidate checks. Comprehend Languages Enthrall Tongues Sending Command, Greater Dream Aspect of the Deity Crown of Glory Visage of the Deity, Greater
Joy You gain a +4 sacred bonus on Diplomacy checks. Vision of Heaven Elation Distilled Joy Good Hope Chaav's Laugh Heroism, Greater Starmantle Sympathy Otto's Irresistible Dance
Pleasure You are immune to any effect that damages or drains your Charisma. Remove Fear Lastai's Caress Heart's Ease Remove Fatigue Eagle's Splendor, Mass Celestial Blood Empyreal Ecstacy Spread of Contentment Sublime Revelry
-ES Domains-
Artifice Gain +4 competence bonus on Craft check. You cast creation spells at +1 caster level. Animate Rope Wood Shape Stone Shape Minor Creation Fabricate Major Creation Hardening True Creation Prismatic Sphere
Commerce You gain a +10 competence bonus on Profession checks made to earn a living. Add appraise to your list of cleric class skills. Comprehend Languages Zone of Truth Tongues Glibness True Seeing Leomund's Secret Chest Refuge Analyze Dweomer Polymorph Any Object
Deathless Once per day, you can perform a greater rebuking against deathless creatures in place of a regular turning attempt. Any deathless creatures affected by this are commanded instead of rebuked. Detect Undead Consecrate Halt Deathless Spirit Steed Hallow Create Deathless Control Deathless Create Greater Deathless Hero's Blade
Decay You may use a touch of decay once per day. You must succeed on a melee touch attack to deal 1d4 points of Constitution damage to living creatures, or 2d6+0 damage to undead, constructs or objects. Doom Ray of Enfeeblement Contagion Enervation Blight Antilife Shell Withering Palm Horrid Wilting Energy Drain
Dragon Below You gain Augment Summoning as a bonus feat. Cause Fear Death Knell Bestow Curse Planar Ally, Lesser Slay Living Planar Ally Blasphemy Planar Ally, Greater Gate
Exorcism You have the supernatural ability to force possessing spirits out of the bodies they inhabit. Protection from Evil Magic Circle against Evil Remove Curse Dismissal Dispel Evil Banishment Holy Word Holy Aura Freedom
Feast You have immunity to ingested poisons and to diseases spread by ingestion. Goodberry Delay Poison Create Food and Water Neutralize Poison Leomund's Secure Shelter Heroes' Feast Mordenkainen's Magnificent Mansion Detoxify Feast of Champions
Life Once per day, you can grant 1d6+0 temporary hit points to a creature you touch. These temporary hit points last for a maximum of 0 hours. Hide from Undead Restoration, Lesser Plant Growth Death Ward Disrupting Weapon Animate Objects Regenerate Animate Plants Heal, Mass
Meditation Once per day, you can cast one spell as though it had the Empower Spell feat applied to it. However, you cast the spell at its normal level, not two levels higher, and use the normal casting time of the spell. You need not know the Empower Spell feat to use this ability. Comprehend Languages Owl's Wisdom Locate Object Tongues Spell Resistance Find the Path Spell Turning Mind Blank Astral Projection
Necromancer You cast necromancy spells at +1 caster level. Ray of Enfeeblement Command Undead Vampiric Touch Enervation Waves of Fatigue Eyebite Control Undead Horrid Wilting Energy Drain
Passion For a total time per day of 0 rounds, as a free action you can act as if under the effect of the Rage spell. This granted power is a supernatural abiity. Cause Fear Tasha's Hideous Laughter Confusion Crushing Despair Command, Greater Heroism, Greater Song of Discord Otto's Irresistable Dance Dominate Monster
Shadow Gain Blind-Fight as a bonus feat. Obscuring Mist Darkness Deeper Darkness Shadow Conjuration Shadow Evocation Shadow Walk Shadow Conjuration, Greater Shadow Evocation, Greater Shades
Weather Your vision is unobstructed by nonmagical weather conditions. Add Survival to your list of cleric class skills. You gain a +2 bonus on all weather related Survival checks. Obscuring Mist Fog Cloud Call Lightning Sleet Storm Call Lightning Storm Control Winds Control Weather Whirlwind Storm of Vengeance
-FB Domains-
Winter You gain a +2 Sacred bonus to all wisdom-based skills (during the winter season). Snowsight Snow Walk Winter's Embrace Ice Storm Blizzard Death Hail Control Weather Summon Giants Fimbulwinter
-RD Domains-
City Add Gather Info and Knowledge: Local to your cleric skill list. Rooftop Strider City Lights Winding Alleys Commune with City Skyline Runner City Stride Urban Shield City's Might Animate City
Destiny Grant a reroll (attack, save, ability check, or skill check to a willing creature (not you) within 30 ft. Omen of Peril Augury Delay Death Bestow Curse Stalwart Pact Warp Destiny Bestow Curse, Greater Moment of Prescience Choose Destiny
-RW Domains-
Sky Fly speed improves by 5 ft. Add Spot to your list of cleric skills Raptor's Sight Summon Dire Hawk Enduring Flight Aerial Alacrity Control Winds Wind Walk Reverse Gravity Mastery of the Sky Summon Devoted Roc
-SS Domains-
Repose You may use death touch once per day. If you touch your victim, roll 0d6. If this at least equals the victim's hit points, it dies. Deathwatch Gentle Repose Speak with Dead Discern Lies Command, Greater Undeath to Death Destruction Surelife Wail of the Banshee
Sand Once per day you can shape a small amount of sand into any solid object you can imagine, up to 8 cubic feet in volume. This effect lasts for 0 minutes. Waste Strider Black Sand Haboob Blast of Sand Flaywind Burst Awaken Sand Vitrify Desert Binding Summon Desert Ally IX
Summer You are considered a native of the waste for purposes of heat resistance. During the summer season, you gain +2 bonus on al Wisdom-based skill checks. Impede Sun's Brilliance Sunstroke Protection from Dessication Skin of the Cactus Unearthly Heat Sunbeam Control Weather Sunburst Storm of Vengeance
Thirst Rebuke or command oozes as an evil cleric rebukes or commands undead. 2 times per day as a supernatural ability. You also gain a +2 bonus on Constitution checks to avoid dehydration. Parching Touch Desiccate Torment Thirst Dispel Water Desiccate, Mass Symbol of Thirst Mephit Mob Horrid Wilting Energy Drain
-LM Domains-
Corruption Once per day, make a melee touch attack to deal 0d6 damage and sicken target for 1 round. Doom Blindness/Deafness Contagion Morality Undone Feeblemind Pox Insanity Befoul Despoil
Vile Darkness Free Blind-Fight feat. Darkvision Darkbolt Deeper Darkness Damning Darkness Evard's Black Tentacles Wall of Force Shadow Walk Utterdark Screen
-SW Domains-
Blackwater You are immune to pressure damage from descending into even the greatest of oceanic depths. Cause Fear Pressure Sphere Evard's Black Tentacles Transformation of the Deeps Blackwater Tentacle Blackwater Taint Dark Tide Maelstrom Doom of the Seas
Seafolk You gain Expert Swimmer or Rapid Swimming (your choice) as a bonus feat. Quickswim Fins to Feet Scales of the Sealord Siren's Call Commune with Nature Airy Water Megalodon Empowerment Depthsurge Foresight
-Heroes of Horror Domains-
Spite Once per day, make a melee touch attack to deal damage equal to the damage the target dealt to you in the last round, to a mximum of 5 hp per divine caster level you possess Bestow Wound Rage Vampiric Touch Procouncement of Fate Fire in the Blood Cloak of Hate Pact of Return Mantle of Pure Spite Imprison Soul
-SpC Domains-
Balance Once per day, as a free action, you may add your Wisdom modifier(-1) to your Armor Class. This bonus lasts for 0 rounds. Make Whole Calm Emotions Clarity of Mind Dismissal Sanctuary, Mass Banishment Word of Balance Protection from Spells Weighed in the Balance
Cavern You gain the dwarf ability of stonecunning. If you already have stonecunning, your racial bonus for stonecunning increases to +4 on checks to notice unusual stonework. Detect Secret Doors Darkness Meld into Stone Leomund's Secure Shelter Passwall Find the Path Maw of Stone Earthquake Imprisonment
Celerity Your land speed is faster than the normal for your race by 10 ft. This benefit is lost if you are wearing medium or heavy armor or carrying a medium or heavy load. Expeditious Retreat Cat's Grace Blur Haste Tree Stride Wind Walk Cat's Grace, Mass Blink, Greater Time Stop
Charm You can boost your Charisma by 4 points once per day. Activating this power is a free action. The Charisma increase lasts 1 minute. Charm Person Calm Emotions Suggestion Good Hope Charm Monster Geas/Quest Insanity Demand Dominate Monster
Cold As a supernatural ability you can turn/destroy fire creatures and rebuke/command cold creatures 0 times per day. Chill Touch Chill Metal Sleet Storm Ice Storm Wall of Ice Cone of Cold Control Weather Polar Ray Obedient Avalanche
Community You can use the calm emotions spell as a spell-like ability once per day. You also gain a +2 bonus on Diplomacy checks. Bless Status Prayer Tongues Rary's Telepathic Bond Heroes' Feast Refuge Morenkainen's Magnificent Mansion Heal, Mass
Competition As an extraordinary ability you gain a +1 bonus on all opposed checks you make. Remove Fear Zeal Prayer Divine Power Righteous Might Zealot Pact Regenerate Moment of Prescience Visage of the Deity, Greater
Courage Your radiate an aura of courage that grants all allies within 10 feet (including yourself) a +4 morale bonus on saving throws against fear effects. This supernatural ability functions while you are conscious. Remove Fear Aid Cloak of Bravery Heroism Valiant Fury Heroes' Feast Heroism, Greater Lion's Roar Cloak of Bravery, Greater
Craft You cast Conjuration (creation) spells at +1 caster level and gain Skill Focus in the Craft skill of your choice. Animate Rope Wood Shape Stone Shape Minor Creation Wall of Stone Fantastic Machine Major Creation Forcecage Fantastic Machine, Greater
Creation You cast Conjuration (creation) spells at +1 caster level. Create Water Minor Image Create Food and Water Minor Creation Major Creation Heroes' Feast Permanent Image True Creation Pavilion of Grandeur
Darkness Free Blind-Fight feat. Obscuring Mist Blindness/Deafness Blacklight Armor of Darkness Darkbolt Prying Eyes Nightmare Power Word Blind Power Word Kill
Deathbound Your limit for creating undead animated with spells increases to three times your caster level instead of the normal two times caster level Chill of the Grave Blade of Pain and Fear Fangs of the Vampire King Wither Limb Revive Undead Awaken Undead Avasculate Avascular, Mass Wail of the Banshee
Domination You gain the Spell Focus(Enchantment) Feat. Command Enthrall Suggestion Dominate Person Command, Greater Geas/Quest Suggestion, Mass True Domination Monstrous Thrall
Dragon Add Bluff and Intimidate to your list of cleric class skills. Magic Fang Resist Energy Magic Fang, Greater Voice of the Dragon True Seeing Stoneskin Dragon Ally Suggestion, Mass Dominate Monster
Dream You are immune to fear effects. Sleep Augury Deep Slumber Phantasmal Killer Nightmare Dream Sight Scrying, Greater Power Word Stun Weird
Drow Free Lightning Reflexes feat. Cloak of Dark Power Clairaudience/Clairvoyance Suggestion Discern Lies Spiderform Dispel Magic, Greater Word of Chaos Planar Ally, Greater Gate
Dwarf Free Great Fortitude feat. Magic Weapon Bear's Endurance Glyph of Warding Magic Weapon, Greater Fabricate Stone Tell Dictum Protection from Spells Elemental Swarm
Elf Free Point Blank Shot feat. True Strike Cat's Grace Snare Tree Stride Commune with Nature Find the Path Liveoak Sunburst Antipathy
Envy Add bluff to your list of cleric class skills. You cast spells that damage or drain ability scores or bestow negative levels at +1 caster level. Disguise Self Ray of Enfeeblement Touch of Idiocy Vampiric Touch Crushing Despair Magic Jar Limited Wish Simulacrum Wish
Family As a free action, you may choose to protect 1 creatures(including yourself) within 10 feet with a +4 dodge bonus to AC. This supernatural ability lasts for 0 rounds. Bless Shield Other Helping Hand Imbue with Spell Ability Rary's Telepathic Bond Heroes' Feast Refuge Protection from Spells Prismatic Sphere
Fate You gain the uncanny dodge ability. If you already have it, your cleric levels add to that class's level for determining when you gain improved uncanny dodge. True Strike Augury Bestow Curse Status Mark of Justice Geas/Quest Vision Mind Blank Foresight
Force As a supernatural ability, once per day you can reroll any damage roll and take the better of the two rolls. Mage Armor Magic Missile Blast of Force Otiluke's Resilient Sphere Wall of Force Repulsion Forcecage Otiluke's Telekinetic Sphere Bigby's Crushing Hand
Glory Turn undead with a +2 bonus on turning check and +1d6 on the turning damage roll. Disrupt Undead Bless Weapon Searing Light Holy Smite Holy Sword Bolt of Glory Sunbeam Crown of Glory Gate
Gluttony For a total time per day of 0 rounds, as a free action you can act as if under the effect of the Enlarge Person spell. Goodberry Death Knell Create Food and Water Vampiric Touch Baleful Polymorph Heroes' Feast Stone to Flesh Bite of the King Trap the Soul
Gnome You cast all illusion spells at +1 caster level. Silent Image Gembomb Minor Image Minor Creation Hallucinatory Terrain Fantastic Machine Screen Otto's Irresistable Dance Summon Nature's Ally IX
Greed You gain a +2 Competence bonus on Appraise, Open Lock, and Sleight of Hand checks. Cheat Entice Gift Knock Fire Trap Fabricate Guards and Wards Teleport Object Phantasmal Thief Sympathy
Halfling You gain the ability to add -1 to your Climb, Jump, Move Silently, and Hide checks. This extraordinary ability is a free action that lasts 10 minutes. It can be used once per day. Magic Stone Cat's Grace Magic Vestment Freedom of Movement Mordenkainen's Faithful Hound Move Earth Shadow Walk Word of Recall Foresight
Hatred Once per day, as a free action, choose one opponnent. Against that opponent you gain a +2 profane bonus on attack rolls, saving throws, and Armor Class. This supernatural ability lasts 1 minute. Doom Scare Bestow Curse Rage Righteous Might Forbiddance Blasphemy Antipathy Wail of the Banshee
Hunger You gain a bite attack. If you are Small, your bite attack deals 1d4 points of damage; Medium, 1d6; or Large, 1d8. You are proficient with your bite, and considered armed. Ghoul Light Ghoul Glyph Ghoul Gesture Enervation Ghoul Gauntlet Eyes of the King Field of Ghouls Bite of the King Energy Drain
Illusion You cast all illusion spells at +1 caster level. Silent Image Minor Image Displacement Phantasmal Killer Persistant Image Mislead Project Image Screen Weird
Inquisition Gain a +4 bonus on all dispel checks. Detect Chaos Zone of Truth Detect Thoughts Discern Lies True Seeing Geas/Quest Dictum Shield of Law Imprisonment
Liberation As a supernatural ability, if affected by a charm, compulsion, or fear effect as a result of a failed save, you can attempt the save 1 round later at the same DC. Omen of Peril Undetectable Alignment Rage Freedom of Movement Break Enchantment Dispel Magic, Greater Refuge Mind Blank Unbinding
Lust Once per day for 1 round, as a free action you gain a bonus of 0 to your charisma. This granted power is a supernatural abiity. Charm Person Invisibility Clairaudience/Clairvoyance Planar Ally, Lesser Scrying Symbol of Persuasion Refuge Sympathy Trap the Soul
Madness You subtract 1 from all Wisdom-based skill checks and all Will saves. However, once per day you can add 1 to a single Wisdom-based check or Will save. Confusion, Lesser Touch of Madness Rage Confusion Bolts of Bedevilment Phantasmal Killer Insanity Maddening Scream Weird
Mentalism Once per day you grant any creature you touch a +2 resistance bonus on their next Will save. This spell-like ability requires a standard action to activate, and lasts for 1 hour. Confusion, Lesser Detect Thoughts Clairaudience/Clairvoyance Modify Memory Mind Fog Rary's Telepathic Bond Antipathy Mind Blank Astral Projection
Metal Free Martial Weapon Proficiency Feat and Weapon Focus feat with your choice of Light Hammer or Warhammer. Magic Weapon Heat Metal Keen Edge Rusting Grasp Wall of Iron Blade Barrier Transmute Metal to Wood Iron Body Repel Metal or Stone
Mind Gain a +2 bonus on Bluff, Diplomacy, and Sense Motive Checks. Comprehend Languages Detect Thoughts Telepathic Bond, Lesser Discern Lies Rary's Telepathic Bond Probe Thoughts Brain Spider Mind Blank Weird
Moon You can turn or destroy Lycanthropes 0 times per day as a Supernatural Ability. Faerie Fire Moonbeam Moon Blade Fear Moon Path Permanent Image Insanity Animal Shapes Moonfire
Mysticism As a supernatural ability, once per day you can use a free action to grant yourself a +-1 luck bonus on your saving throws for 0 rounds. Divine Favor Spiritual Weapon Visage of the Deity, Lesser Weapon of the Deity Righteous Might Visage of the Deity Blasphemy/Holy Word Holy Aura/Unholy Aura Visage of the Deity, Greater
Nobility You have the spell-like ability(a standard action) to inspire allies, giving them a +2 morale bonus on saves, attacks, ability checks, skill checks, and weapon damage. It lasts 1 rounds and can be used once/day. Divine Favor Enthrall Magic Vestment Discern Lies Command, Greater Geas/Quest Repulsion Demand Storm of Vengeance
Ocean You have the supernatural ability to breathe water as water breathing spell for up to 0 rounds. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed. Endure Elements Sound Burst Water Breathing Freedom of Movement Wall of Ice Otiluke's Freezing Sphere Waterspout Maelstrom Elemental Swarm
Oracle You cast divination spells at +2 caster levels. Identify Augury Divination Scrying Commune Legend Lore Scrying, Greater Discern Location Foresight
Orc Once per day, as a supernatural ability, you can make a single melee attack with a damage bonus of +0. If used against a dwarf or an elf you get +4 to the attack roll. Cause Fear Produce Flame Prayer Divine Power Prying Eyes Eyebite Blasphemy Cloak of Chaos Power Word Kill
Pact Add Appraise, Intimidate, and Sense Motive to your list of cleric class skills. Command Shield Other Speak with Dead Divination Stalwart Pact Zealot Pact Renewal Pact Death Pact Gate
Pestilence Immunity to the effects of all diseases, though you can still carry infectious diseases. Doom Summon Swarm Contagion Poison Plague of Rats Curse of Lycanthropy Scourge Horrid Wilting Otyugh Swarm
Planning Free Extend Spell feat. Deathwatch Augury Clairaudience/Clairvoyance Status Detect Scrying Heroes' Feast Scrying, Greater Discern Location Time Stop
Portal You can detect an active or inactive portal as if it were a normal secret door (DC 20). Summon Monster I Analyze Portal Dimensional Anchor Dimension Door Teleport Banishment Etherealness Maze Gate
Pride Whenenver you roll a 1 on a save, you may reroll the save. You must keep the result of the second roll. Hypnotism Eagle's Splendor Heroism Divine Power Reduce Person, Mass Forbiddance Heroism, Greater Spell Immunity, Greater Charm Monster, Mass
Purification You cast abjuration spells at +1 caster level. Nimbus of Light Deific Vengeance Recitation Castigate Dance of the Unicorn Fires of Purity Righteous Wrath of the Faithful Sunburst Visage of the Deity, Greater
Renewal If you fall below 0 hit points, you regain a number of hitpoints equal to 1d8-1. This supernatural ability functions once per day. If an attack brings you to -10 hit points or less, you die before this power takes effect. Charm Person Restoration, Lesser Remove Disease Reincarnate Atonement Heroes' Feast Restoration, Greater Polymorph Any Object Freedom
Retribution Once per day, you may make a strike of vengeance with a melee or ranged weapon against an individual that harmed you on your next action, dealing maximum damage if you hit. Shield of Faith Bear's Endurance Speak with Dead Fire Shield Mark of Justice Banishment Spell Turning Discern Location Storm of Vengeance
Rune Free Scribe Scroll feat. Erase Secret Page Glyph of Warding Explosive Runes Planar Binding, Lesser Glyph of Warding, Greater Drawmij's Instant Summons Symbol of Death Teleportation Circle
Scalykind You can rebuke or command animals(reptilian/snakes) 0 times per day as a Supernatural Ability. Magic Fang Animal Trance Magic Fang, Greater Poison Animal Growth Eyebite Creeping Doom Animal Shapes Shapechange
Slime You can rebuke or command oozes 0 times per day as a Supernatural Ability. Grease Melf's Acid Arrow Poison Rusting Grasp Evard's Black Tentacles Transmute Rock to Mud Destruction Power Word Blind Implosion
Sloth You take no penalty to AC against melee attacks while prone Touch of Fatigue Unseen Servant Deep Slumber Slow Symbol of Sleep Waves of Fatigue Shadow Walk Waves of Exhaustion Astral Projection
Spell You get a +2 bonus on Concentration and Spellcraft checks. Mage Armor Silence Anyspell Rary's Mnemonic Enhancer Break Enchantment Anyspell, Greater Limited Wish Antimagic Field Mordenkainen's Disjunction
Spider You can rebuke or command spiders 0 times per day as a Supernatural Ability. Spider climb Summon Swarm Phantom Steed Giant Vermin Insect Plague Spider Curse Stone Spiders Creeping Doom Spider Shapes
Storm You gain resistance to electricity 5. Entropic Shield Gust of Wind Call Lightning Sleet Storm Ice Storm Summon Monster VI Control Weather Whirlwind Storm of Vengeance
Suffering Once per day you can make a melee touch attack against a living creature subject to critical hits, which bestows on that creature a -2 enhancement penalty to Str and Dex for 1 minute. Bane Bear's Endurance Bestow Curse Enervation Feeblemind Harm Eyebite Symbol of Pain Horrid Wilting
Summoner Add +2 to your caster level for all Conjuration(summoning) or Conjuration(calling) spells. Summon Monster I Summon Monster II Summon Monster III Planar Ally, Lesser Summon Monster V Planar Ally Summon Monster VII Planar Ally, Greater Gate
Time Free Improved Initiative feat. True Strike Gentle Repose Haste Freedom of Movement Permanency Contingency Legend Lore Foresight Time Stop
Trade You may use detect thoughts once per day as a spell-like ability, affecting one target and lasting 1 minutes. Activating this power is a free action. Message Gembomb Eagle's Splendor Sending Fabricate True Seeing Mordenkainen's Magnificent Mansion Mind Blank Discern Location
Tyranny Add +1 to the saving throw DC of any Enchantment(compulsion) spell you cast. Command Enthrall Discern Lies Fear Command, Greater Geas/Quest Bigby's Grasping Hand Charm Monster, Mass Dominate Monster
Undeath Free Extra Turning feat. Detect Undead Desecrate Animate Dead Death Ward Circle of Death Create Undead Control Undead Create Greater Undead Energy Drain
Wealth Add Appraise to your list of cleric class skills. You gain Skill Focus (Appraise) as a bonus feat. Alarm Obscure Object Glyph of Warding Detect Scrying Leomund's Secret Chest Forbiddance Sequester Discern Location Antipathy
Windstorm Rain and snow don't penalize your spot and search checks. You can move through snow-covered and icy terrain at normal movement. Wind effects affect you as if you were one size category larger. Obscuring Mist Binding Winds Call Lightning Ice Storm Arc of Lightning Cloudwalkers Control Weather Whirlwind Whirlwind, Greater
Wrath Once per day, you may make a free attack of opportunity against any opponent that damages you with a melee attack. Doom Energize Potion Affliction Radiant Shield Righteous Might Vengeance Halo Righteous Smite Last Judgement Storm of Vengeance
xx-Abyss-1-xx Once per day as a free action, you may channel the power of demons, gaining a +4 bonus to Strength but a -2 penalty to Armor Class. The effect lasts 5 rounds. Align Weapon Bull's Strength Babau Slime Balor Nimbus Slay Living Bull's Strength, Mass Destruction Finger of Death Implosion
xx-Abyss-2-xx Cause Fear Death Knell Summon Monster III Poison Summon Monster V Harm Summon Monster VII Bodak's Glare Summon Monster IX
xx-Arborea-1-xx Once per day as a free action, you may channel the glory of the eladrin to grant yourself a +0 morale bonus to damage rolls and saves against charm and fear for 1 minute. Endure Elements Aid Heroism Neutralize Poison Break Enchantment Heroes' Feast Spell Turning Heroism, Greater Freedom
xx-Arborea-2-xx Longstrider Eagle's Splendor Summon Monster III Opalescent Glare Summon Monster V Eagle's Splendor, Mass Summon Monster VII Mind Blank Summon Monster IX
xx-Baator-1-xx You have the supernatural ability to see perfectly in darkness of any kind. Bane Darkness Detect Thoughts Deeper Darkness Spell Resistance Dominate Person Repulsion Demand Imprisonment
xx-Baator-2-xx Disguise Self Fox's Cunning Summon Monster III Suggestion Summon Monster V Fox's Cunning, Mass Summon Monster VII Spell Turning Summon Monster IX
Celestia-1 Once per day, as a free action, you can generate an aura of menace similar to that of the archons. Light of Lunia Bear's Endurance Magic Vestment Divine Power Righteous Might Blade Barrier Regenerate Power Word Stun Foresight
Celestia-2 Shield of Faith Shield Other Summon Monster III Magic Weapon, Greater Summon Monster V Bear's Endurance, Mass Summon Monster VII Shield of Law Summon Monster IX
xx-Elysium-1-xx You can smite evil once per day, gaining a +0 bonus to your attack and +0 to damage. Charm Person Enthrall Magic Circle against Evil Charm Monster Dispel Evil Find the Path Control Weather Holy Aura Heal, Mass
xx-Elysium-2-xx Protection from Evil Planar Tolerance Mantle of Good Holy Smite Cure Light Wounds, Mass Mind Fog Holy Word Sunburst Moment of Prescience
xx-Hades-1-xx You can smite good once per day, gaining a +0 bonus to your attack and +0 to damage. Doom Resist Planar Alignment Magic Circle against Good Contagion Crushing Despair Mind Fog Blasphemy Unholy Aura Energy Drain
xx-Hades-2-xx Protection from Good Mantle of Evil Unholy Blight Dispel Good Waves of Fatigue Plane Shift Waves of Exhaustion Gate
xx-Limbo-1-xx You can smite law once per day, gaining a +0 bonus to your attack and +0 to damage. Lesser Confusion Entropic Shield Magic Circle against Law Chaos Hammer Baleful Polymorph Animate Objects Song of Discord Cloak of Chaos Perinarch, Planar
xx-Limbo-2-xx Protection from Law Resist Planar Alignment Mantle of Chaos Perinarch Dispel Law Insanity Word of Chaos Otto's Irresistable Dance Shapechange
xx-Mechanus-1-xx You can smite chaos once per day, gaining a +0 bonus to your attack and +0 to damage. Command Calm Emotions Magic Circle against Chaos Discern Lies Dispel Chaos Hold Monster Dictum Iron Body Call Marut
xx-Mechanus-2-xx Protection from Chaos Mechanus Mind Mantle of Law Order's Wrath Mark of Justice Wall of Gears Hold Person, Mass Shield of Law Mordenkainen's Disjunction
-Underdark Domains-
Portal (alternative) You gain Portal Sensitive as a bonus feat. Portal Stablization Analyze Portal Portal View Dimension Door Portal Barricade Portal-to-Portal Redirect Etherealness Portal Reformat Gate
Watery Death You gain the ability to smite any nonaquatic creature once per day with one normal melee attack. You add +-1 to your attack roll and deal 0 extra points of damage. Entangle Mark of the Outcast Control Water Rushing Water Dehydrate Drown Contagious Fog Horrid Wilting Drown, Mass
-RVLT Domains-
Mists Once per day, you may call on the shield of Ezra, a film of luminous mist that envelops your body granting you protection based on your alignment. Obscuring Mist Fog Cloud Gaseous Form Solid Fog Mind Fog Wind Walk Teleport, Greater Vanish Imprisonment
Repose You can grant final rest upon a newly dead body that allows the corpse a chance to resist any attempt to transform it into an undead creature. Detect Undead Gentle Repose Speak with Dead Halt Undead Raise Dead Antilife Shell Resurrection Control Undead Soul Bind
Curse You may cast bestow curse with a +4 to the DC of the targets saving throw. You may cast mark of justice once per day. Doom Hold Person Bestow Curse Poison Insect Plague Harm Destruction Horrid Wilting Energy Drain
Glamour You receive a +3 bonus to all Will saves vs mind-affecting enchantments or enchantments that alter the perceptions. Charm Person Glitterdust Charm Monster Modify Memory Dream Veil Nightmare Charm Monster, Mass Weird
- DragonLance Domains -
Alteration You cast Transmutation spells on living targets at +1 caster level. Enlarge Person Alter self Gaseous Form Polymorph Baleful Polymorph Flesh to Stone Regenerate Polymorph Any Object Shapechange
Forge You gain a +2 insight bonus on Craft and Appraise checks releated to stone or metal items. Magic Weapon Heat Metal Keen Edge Minor Creation Wall of Iron Major Creation Hardening Repel Metal or Stone Iron Body
Insight You gain uncanny dodge. If you already have uncanny dodge from another class you gain Improved uncanny dodge. True Strike Augury Locate Object Divination Commune Mass Owl's Wisdom Greater Arcane Sight Moment of Prescience Foresight
Liberation You gain a +2 morale bonus on all saving throws against Enchantment spells or effects. Remove Fear Remove Paralysis Remove Curse Freedom of Movement Break Enchantment Greater Dispel Magic Refuge Mind Blank Unbinding
Mentalism(DLCS) You gain +2 bonus on Bluff, Diplomacy, and Sense Motive checks. You also gain a +2 bonus on Will saves against Enchantment spells and effects. Command Detect Thoughts Hold Person Dicern Lies Greater Command Hold Monster Mass Hold Person Mass Charm Dominate Monster
Necromancy Rebuke, command, or bolster undead as an evil cleric. Use this ability a number of times per day equal to 2. This is a supernatural ability. Detect Undead Death Knell Halt Undead Animate Dead Slay Living Create Undead Destruction Create Greater Undead Energy Drain
Restoration You cast healing spells at +1 caster level. Remove Fear Lesser Restoration Remove Disease Restoration Raise Dead Heal Greater Restoration Resurrection True Resurection
Sun(DLCS) Turn or destroy undead as a good cleric. You can use this ability 2 times a day. This is a supernatural ability. Endure Elements Heat Metal Searing Light Fire Shield Flame Strike Fire Seeds Sunbeam Sunburst Prismatic Sphere
Treachery Once a day when you attack a flat-footed opponent, you deal additional damage equal to 0d6 with a single melee attack. You must declare the use of the ability before the attack and if you miss it is wasted. Undetectable Alignment Eagle's Splendor Bestow Curse Glibness Magic Jar Symbol of Persuasion Eyebite Trap the Soul Imprisonment
- Age Of Mortals Domains-
Channeling All Transmutation spells that affect living creatures are cast at +1 caster level. Jump Bear's Endurance Haste Stoneskin Heroism, Greater Tenser's Transformation Regenerate Iron Body Diamond Body
Sensitivity All Divination spells with a range of Personal are cast at +1 caster level. Deathwatch See Invisibility Tongues Discern Lies Analyxe Dweomer Legend Lore Arcane Sight, Greater Discern Location Foresight
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