Hands
Book | Item | Effect | Cost |
M72 | Arcanist's gloves | 2/day +2 to caster level of next 1st-level arcane spell cast before end of turn 500 | 500 |
M83 | Brute gauntlets | 3 charges/day, bonuses on Str checks, Str-based skill checks, melee damage | 500 |
M82 | Brawler's gauntlets | 3/day +2 on grapple checks and damage with unarmed strikes for 1 round | 1,000 |
M107 | Cloves of spell disruption | Enhances ability to interrupt opponents' spells | 1,000 |
M102 | Gauntlets of energy transformation | 3/day change energy type produced by any weapon you hold for 1 round | 1,000 |
M120 | Reach gauntlets | 3/day expend 1 power point to extend melee reach by 5 ft. until end of turn | 1,000 |
M113 | Lightning gauntlets | 3 charges/day, deal electricity damage to adjacent target | 1,100 |
M62 | Adamantine mind blade gauntlets | Mind blade is granted powers akin to adamantine | 2,000 |
M93 | Devastation gauntlets | 3 charges/day, bonus damage on critical hits | 2,000 |
M101 | Gauntlets of arrow reflection | 3/day redirect ranged weapons toward attacker if you have Deflect Arrows | 2,000 |
M103 | Gauntlets of extended range | Doubles range increment of thrown weapons and objects | 2,000 |
M103 | Gauntlets of giantfelling | 3/day gain bonus on next damage roll against creature larger than you | 2,000 |
M104 | Gauntlets of throwing | 3/day grant melee weapon throwing and returning abilities | 2,000 |
M105 | Gloves of fortunate striking | 1/day reroll 1 attack roll | 2,000 |
M204 | Gloves of the starry sky | Emits light, 3/day magic missile (raiment of the four) | 2,000 |
M106 | Gloves of lightning | 3/day ranged touch attack dealing 1d8+5 points of electricity damage | 2,200 |
M105 | Gloves of agile striking | 2/day +1d6 damage with ranged and light weapons, +2d6 during skirmish attacks | 2,300 |
M121 | Repelling gauntlets | 1/day repel and halt an enemy moving into a square adjacent to you | 2,500 |
M105 | Gloves of eldritch admixture | 3 charges/day, bonus energy damage with eldritch blasts | 3,000 |
M106 | Gloves of manual prowess | 3 charges/day, bonuses to some Dex-based skill checks | 3,000 |
M107 | Gloves of object reading | Learn details of object's previous owner | 3,000 |
M136 | Soulsmite gauntlets | Uninvest essentia for attack bonuses when using smite opposition | 3,000 |
M107 | Cloves of the uldra savant | Create ray of frost at will; 3/day melee weapon gains frost property for 5 rounds | 3,100 |
M111 | Hellcat gauntlets | 3/day next spell deals additional ld6 slashing damage per spell level | 3,200 |
M100 | Finned gauntlets | Swim speed 30 ft., can always take 10 on Swim, can run while swimming | 3,500 |
M144 | True strike gauntlets | 1/day +20 on next attack made before end of next turn | 3,500 |
M121 | Rending gauntlets | Masterwork spiked gauntlets, 3/day gain rending effect | 3,610 |
M216 | Gauntlets of ghost fighting | Ignore miss chance, +1d6 melee damage to incorporeal creatures (wraith's woe) | 4,000 |
D257 | Gauntlets of ogre power | +2 enhancement bonus to Str | 4,000 |
M103 | Gauntlets of the talon | Bahamut: Natural claw attacks plus relic powers | 4,000 |
D257 | Gloves of arrow snaring | 2/day gain the benefit of the Snatch Arrows feat | 4,000 |
D257 | Gloves of Dexterity +2 | +2 enhancement bonus to Dex | 4,000 |
M203 | Barbs of retribution | 1/day force enemy to reroll save with penalty (instruments of the blood gift) | 4,500 |
M102 | Gauntlets of eldritch energy | 3/day imbue eldritch blasts with specific energy type | 5,000 |
M103 | Gauntlets of lassitude | 3/day melee touch attack with slow effect that lasts 5 rounds | 5,000 |
M113 | Ki straps | +2 enhancement bonus to DC of Stunning Fist attacks | 5,000 |
M101 | Gauntlets of the blood-lord | Hextor: +1 spiked gauntlets plus relic powers | 5,120 |
M199 | Claw gloves | +7 punching daggers, extra benefits when you charge or Spring Attack (garb of the hunting cat) | 5,604 |
M104 | Gauntlets of weaponry arcane | Weapons overcome damage reduction as silver weapons | 6,000 |
M144 | Toxic gloves | 3/day imbue a melee weapon with poison effective on next attack | 6,000 |
D257 | Gloves of swimming and climbing | +5 on Swim and Climb | 6,250 |
M101 | Gauntlets of the blazing arc | 3/day create cone-shaped burst of flame that deals 4d4+4 fire damage | 6,300 |
M101 | Gauntlet of infinite blades | Creates mundane dagger; 5 charges/day, creates magic daggers | 6,500 |
M192 | Gauntlets of destruction | +2 to Str, 3/day treat attack as adamantine (armor of the watching master) | 6,610 |
M194 | Gloves of endless javelins | Create temporary +1 javelins (array of the manticore) | 7,000 |
M105 | Gloves of flame | Resistance to cold 5 and endure elements against cold; 5/day flame effects | 7,000 |
M106 | Gloves of incarnum theft | Steal 1 point of essentia from target with unarmed melee touch attack | 8,000 |
M105 | Gloves of the balanced hand | Fight as with Two-Weapon Fighting, additional bonuses for those with the feat | 8,000 |
M116 | Mesmerist's gloves | 2/day affect one extra target with an enchantment spell of 3rd level or lower | 8,000 |
M101 | Gauntlet of Gruumsh | +1 gauntlet, 3/day make melee touch attack to blind target for 1 hour | 8,302 |
M95 | Dragonfang gauntlets | +2 enhancement bonus to Strength, various attack-based bonuses and effects | 8,610 |
M104 | Ghoul gauntlets | 1/round make melee touch attack with paralysis effect | 10,000 |
D257 | Glove of storing | Stores one item in stasis | 10,000 |
M117 | Mind blade gauntlet, lesser | Mind blade manifests with a specific weapon property with price modifier +1 | 10,000 |
M139 | Storm gauntlets | +1 spiked gauntlets, resistance to electricity 5; 4 charges/day, various electricity-based effects | 10,604 |
M103 | Gauntlets of mindfire | 1/day create cone of mindfire sickness | 11,000 |
D257 | Gauntlet of rust | 1/day affect object as rusting grasp, wearer and gear protected from rust | 11,500 |
M107 | Gloves of the titan's grip | 3/day +8 on grapple checks for 7 rounds | 14,000 |
M112 | Incarnum focus (gauntlets) | +1 to essentia capacity of soulmelds occupying hands chakra | 15,000 |
D257 | Gloves of Dexterity +4 | +4 enhancement bonus to Dex | 16,000 |
M84 | Casting glove | Store item in stasis, can activate or consume stored item | 20,000 |
M117 | Mind blade gauntlet | Mind blade manifests with a specific weapon property with price modifier +2 | 24,000 |
D257 | Gloves of Dexterity +6 | +6 enhancement bonus to Dex | 36,000 |
M117 | Mind blade gauntlet, greater | Mind blade manifests with a specific weapon property with price modifier +3 | 42,000 |