Asherati
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• Base land speed of 30 feet.
• +1 Natural Armor bonus.
• Natural Dryness(Ex): You ony need to drink 1/4 the amount of water per day that humanoids of your size normally require.
• Sandswim(Su): In sand, ash, dust, and softsand, you may be able to move up to your speed depending on your load and armor.
• Body Lamp(Su):You can make your skin glow at will, providing light out to 60' and shadowy illumination out to 120'. 1/day as a free action you can bright this light up so quickly that creatures within 30' of you may become dazzled (DC 9).
• Heat Endurance: as a bonus feat
• Weapon Familiarity: You treat the eagle's claw as a martial weapon.
• +2 racial bonus on Move Silently and Hide checks (can't hide while skin is glowing). +2 additional bonuse on hide checks in sandy areas.
• Water Vulnerability: -1 penalty on all attack rolls, ability checks, and skill check if completely wet. Cannot hold breath if immersed in water.
• Favored Class: Rogue

Asherati live in basira and the Southern Desert

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