Weapon Crystals
Book Item Effect Cost
M34 Crystal of illumination, least Weapon sheds bright light to 5 ft., shadowy illumination to 10 ft. 100
M34 Crystal of adamant weaponry, least +2 to hardness of weapon 300
M65 Crystal of return, least Draw weapon as free action 300
M65 Crystal of security, least +2 on checks made to draw a weapon or keep it in your hand 300
M64 Crystal of illumination, lesser Weapon sheds bright light to 20 ft., shadowy illumination to 40 ft. 400
M64 Crystal of life drinking, least Heal 1 damage every time you damage a living creature, up to 10 damage per day 400
M66 Revelation crystal, least Invisible struck target surrounded by glowing aura for 1 round 400
M64 Crystal of arcane steel, least +1 on weapon damage roll when delivering spell via melee attack 500
M65 Phoenix ash threat, least Target takes 1 point of fire damage next round 500
M64 Crystal of energy assault, least +1 point of specific energy damage to attack 600
M64 Crystal of illumination, greater Weapon sheds bright light to 60 ft., shadowy illumination to 120 ft. 1,000
M65 Crystal of return, lesser Draw weapon as free action, call weapon from up to 30 ft. away 1,000
M65 Crystal of security, lesser +5 on checks made to draw a weapon or keep it in your hand 1,000
M65 Demolition crystal, least +1d6 to weapon damage against constructs 1,000
M65 Fiendslayer crystal, least +1d6 to weapon damage against evil outsiders 1,000
M66 Revelation crystal, lesser As least revelation crystal and invisibility suppressed for 1 round 1,000
M66 Truedeath crystal, least Weapon deals +1d6 damage to undead 1,000
M64 Crystal of adamant weaponry, lesser +5 to hardness of weapon 1,400
M64 Crystal of life drinking, lesser Heal 3 damage every time you damage a living creature, up to 30 damage per day 1,500
M64 Crystal of arcane steel, lesser +1 on attack roll and weapon damage roll when delivering spell via melee attack 2,000
M65 Phoenix ash threat, lesser Target takes 3 points of fire damage next round 2,000
M64 Crystal of energy assault, lesser +1d6 points of specific energy damage to attack 3,000
M65 Crystal of security, greater +10 on checks made to draw a weapon or keep it in your hand 3,000
M65 Demolition crystal, lesser +1d6 on weapon damage against constructs, overcomes Das adamantine 3,000
M65 Fiendslayer crystal, lesser +1d6 on weapon damage against evil outsiders, overcomes Das good 3,000
M64 Crystal of adamant weaponry, greater +10 to hardness of weapon 3,400
M65 Crystal of return, greater As lesser crystal of return and weapon gains returning property 4,000
M65 Fiendslayer crystal, greater As lesser fiendslayer crystal and struck evil outsider can't teleport for 1 round on critical hit 5,000
M66 Revelation crystal, greater As lesser revelation crystal and concealment effects suppressed for 1 round 5,000
M66 Truedeath crystal, lesser Weapon deals +1d6 damage to undead, functions as ghost touch weapon 5,000
M66 Witchlight reservoir Enhance melee weapon in various ways, 5 enhanced strikes/8 hours of charging 5,000
M64 Crystal of arcane steel, greater As lesser crystal of arcane steel and +1 to save DC of spell 6,000
M64 Crystal of energy assault, greater +1d6 points of specific energy damage to attack, plus secondary effect 6,000
M64 Crystal of life drinking, greater Heal 5 damage every time you damage a living creature, up to 50 damage/day 6,000
M65 Demolition crystal, greater As lesser demolition crystal and can score sneak attacks and critical hits against constructs 6,000
M65 Phoenix ash threat, greater Target takes 5 points of fire damage next round 6,000
M66 Truedeath crystal, greater As lesser truedeath crystal and can score sneak attacks and critical hits against undead 10,000
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